Start your 3D journey with Substance.
Substance 3D now included in Creative Cloud All App plans for higher education.
See what’s included.
Film artists use Adobe Substance 3D to create materials and textures that make plain 3D objects look realistic and lifelike.
Texture in 3D with the go-to standard: Painter.
In Substance 3D Painter, you can select a brush and texture your asset in a fast and familiar interface. Modify existing paint strokes easily with layer manipulation. And with a real-time viewport, what you see is what you create.
Assemble and stage 3D scenes in your own virtual studio.
Substance 3D Stager is your own virtual studio to showcase your 3D assets in context. Drag and drop 3D assets, materials, lights, and cameras to set up the perfect shot. Export photorealistic rendered images, publish to the web, or share in AR.
Design 3D assets with infinite variations.
Create materials with complete authoring control. The node-based workflow in Substance 3D Designer lets you try everything and adjust at any time. Suit your materials for any scenario.
Capture the real world and sample it in 3D.
Transform an image of the physical world into a 3D material in a blink. Substance 3D Sampler closely matches your reference photo and allows mixing of captures for more advanced surfaces.
Create 3D models on desktop and in VR.
Substance 3D Modeler makes modeling in 3D as gestural and natural as drawing. Encourage your creative flow in this flexible and powerful 3D shaping tool.
Select from a curated, high-end 3D asset library.
Access over 15,000 customizable models, lights, and materials created by world-class artists, for every industry. The Substance 3D Assets library has what you need for each part of your creative workflow.
Adobe Photoshop and Illustrator are mainstays used by creators across HUGO BOSS. Substance 3D apps are just as easy to learn, which has led to quick adoption.